The Mercenary - Autonomous Paintball Sentry Gun
Series 1 - Shipping September 2008
Qualifications: In order to purchase a Series 1 turret, you must:- You have to provide us with information on the use and environment the Mercenary is being used for
- Be willing to give feedback to Zero-Op Systems, including video footage and gameplay details
- Fanless Motherboard + CPU
- Custom Tailored Ubuntu Linux Operating System
- Flash Memory - Computer has no moving parts and is less prone to failure when dropped or shot.
- High Strength Servo Motors - Over 1400 Oz-In of Torque.
- High Speed Firewire Camera - Delivers 30 frames per second.
- Software Written in C++ Using Intel's OpenCV Library
- Entire Turret Assembly
- Interactive Target / Button
- Wired Kill Switch
- Converted Tippmann 98 Classic with Mounting Block (Spyder MR1 Available Upon Request)
- Gravity Fed Hopper
- 12V AC-DC Wall Adapter
- Colored Jerseys (Red and Blue, 5 of each)
- Manual
- Free Software Updates for 90 Days, or until release of Series 2
- Warranty: For Series 1 Units, we will work with field owners to replace any parts that are damaged under normal use, for 30 days. You pay shipping only.
All you need to provide is a Filled CO2 or HPA Tank, and paintballs.
Series 1 Package: $2950
Detailed Specifications
| The Mercenary is the first of its kind: A robotic paintball turret that can track and shoot at players without any human operator. An on-board computer processes real-time video, acquires targets using motion and color processing, and then tracks them using predictive logic techniques. Players can interact with The Mercenary by setting options through an on-board LCD display, or through an interactive target. User adjustable settings include: rate of fire, burst modes, turret aggression, and scenario modes. One scenario includes team-based play by use of colored jerseys. |

866.612.7261
info@zero-op.com






